![]() ![]() Grabs an item off the ground without need for directly taking it. Teleports the caster to the centre of Lumbridge Castle. Killing it will give 584 Prayer experience. Killing it will give 520 Prayer experience. ![]() Teleports the caster to the centre of Varrock, by the fountain near the shop. Killing it will give 494 Prayer experience. Killing it will give 480 Prayer experience. Prevents target from moving for 5 seconds.Ĭonverts items into coins, equal to the value if the item was sold at a general store. Killing it will give 454 Prayer experience. Reduces the target's Defence level by 5%. Teleports the caster to the Draynor Manor. Killing it will give 364 Prayer experience. Killing it will give 286 Prayer experience.Ĭonverts all bones in the inventory into bananas. Reduces the target's Strength level by 5%. Killing it will give 182 Prayer experience. Teleports the caster to the Lumbridge graveyard. Killing it will give 130 Prayer experience. This teleport should be only used for emergencies. Players can only cast this spell once every 30 minutes. Using this spell takes around 10 seconds to cast, gives no experience, and is interruptible by combat. Transports the caster to Lumbridge (standard), Edgeville (Ancient), Lunar Isle (Lunar), or the Dark Altar (Arceuus). Casting a combat spell grants the spell's base experience plus 2 Magic and 1.33 Hitpoints experience for each point of damage the spell caused " splashing" the spell (casting the spell but failing) grants only its base Magic experience and no Hitpoints experience. A Seal of passage must be equipped or in your inventory in order to use the bank on Lunar Isle.This is a complete list of spells in the game, including magic from the Ancient, Lunar, and Arceuus spellbooks. The Lunar lectern is the quickest to bank being only 28 tiles away. You must be on the Lunar spellbook which requires you to complete Lunar Diplomacy to craft them. Lunar spells can only be made at the Lunar lectern in the Dream Hall on Lunar Isle. With the sceptre, one can assume about 35 trips per hour (910 tablets), and an additional cost of 33,915 per hour in stone seals and rings. Without the sceptre, one can assume 15 trips made per hour (360 tablets), and an additional cost of 31,241.00 per hour in potions, rings, and carpet fare. Please note that the calculator does NOT include the cost of Pyramid Plunder artifacts to recharge the sceptre, the cost of Stamina potions, or the cost of Rings of Dueling to teleport to the Ferox Enclave profit per tablet will be different if crafting without the sceptre or banking with the crafting cape, for example. Note 100% Arceuus favour is required to obtain Dark essence blocks, which are untradeable.Īncient teleport tablets can be created after completion of Desert Treasure I. You must be on the Arceuus spellbook to craft them. Making magic tablets requires that the player has the appropriate Magic level.īones to Peaches unlocked from the Mage Training ArenaĪrceuus spells can only be made at the Ouditor's house lectern in Arceuus. ![]() After selecting a spell, the clay changes into a stackable magic tablet and the magic tablet selection window disappears. By clicking on the lectern an interface will appear showing the magic tablets that can be constructed at that lectern. A player brings the runes for the spell ( elemental staves can be used) and the soft clay to the appropriate lectern in their own or another player's house. Magic tablets are created from soft clay using a lectern in a player-owned house. A player creates tablets with a marble lectern. ![]()
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